Motherload Re:Coded
A downloadable game for Windows, macOS, and Linux
This is a finished remake of the game Motherload (original by XGen Studio)
The game is finished, as in every feature of the base game is integrated, but I still would like to do some updates (music, mainly) at some point :)
I wanted to make it more easily playable and spent about two weeks re-doing the game from scratch in the Unity Engine using the original flash game's assets.
Use the arrow keys to move. Press I to open inventory and number 1 to 6 to use items.
The game is only available on Windows, Linux and Mac for now because I didn't have time to make it work on browsers or other OS, but I might upload other versions or updates to the game in the future!
Have fun :)
Goods to know:
- There is 4 shops total, with more on your right when you spawn.
- The game saves every time you exit a shop.
- I forgot to put a quit game button on the main menu, so when you'll want to quit you'll have to alt+tab or alt+F4, lol, mdr
Comments
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I really like your game and your implementation, and I wanted to ask if I could use the game for a study at my university. Essentially, it's about using or modifying game worlds. Would that be possible in principle?
I didn't understand fully how you wanted to use the game, but you absolutely can, no problem! If you'd like to ask me more questions on the process or that kind of stuff, don't hesitate to reach out here or in private messages (if they exist on itch.io)
Nice work! I'm trying to do the same in Godot as a learning project. Where did you find the assets for the game?
I decompiled the original flash (.SFW) file, which contained all of the music and visual assets, and it was kind of a pain to wrestle those old assets into Unity. I believe Godot would be much much better for this kind of things!
I tried to play it but it didnt fit right on my monitor
Oh that's good to know. Do you have any more info on the resolution you usually use? :)
I have a 3440 X 1440 ultrawide monitor so that’s definitely why it wasn’t fitting on my screen lol
Oh I see, I'll see if, in the future, I come around to making the game fit this kind of resolution!