A downloadable game for Windows, macOS, and Linux

This is a finished remake of the game Motherload (original by XGen Studio)

The game is finished, as in every feature of the base game is integrated, but I still would like to do some updates (music, mainly) at some point :)

I wanted to make it more easily playable and spent about two weeks re-doing the game from scratch in the Unity Engine using the original flash game's assets.

Use the arrow keys to move. Press I to open inventory and number 1 to 6 to use items.

The game is only available on Windows, Linux and Mac for now because I didn't have time to make it work on browsers or other OS, but I might upload other versions or updates to the game in the future!

Have fun :)

Goods to know:

  • There is 4 shops total, with more on your right when you spawn.
  • The game saves every time you exit a shop.
  • I forgot to put a quit game button on the main menu, so when you'll want to quit you'll have to alt+tab or alt+F4, lol, mdr

Download

Download
Motherload Recoded Linux/Windows 33 MB
Download
Motherload Recoded Mac.zip 32 MB

Comments

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Hello Nemael, I used to love playing this game growing up and I thought it would be a interesting game to try and teach a Reinforcement Learning algorithm to play. I was wondering if you have a github or something like that which holds the main script or source code of this game? This would be very useful to inform the agent about the environment its working in. Its also possible to do with pixels (raw game footage) but its quite difficult to do this and requires more computational power.

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Hi, I did put the scripts on a repository on GitLab, https://gitlab.com/Nemael/motherload-recorded (In folder Assets/MyScript)

Please let me know how your testing goes, I am super curious!

of course, I have an understanding of RL but have not applied it on something like this. I always loved this game so I thought it would be an interesting project. I'm hoping to identify the internal states of the game so that the algorithm knows how much health, money and other materials it has. The other option is to use the raw pixels as inputs but that is tricky too!

I really like your game and your implementation, and I wanted to ask if I could use the game for a study at my university. Essentially, it's about using or modifying game worlds. Would that be possible in principle?

I didn't understand fully how you wanted to use the game, but you absolutely can, no problem! If you'd like to ask me more questions on the process or that kind of stuff, don't hesitate to reach out here or in private messages (if they exist on itch.io)

Nice work! I'm trying to do the same in Godot as a learning project. Where did you find the assets for the game?

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I decompiled the original flash (.SFW) file, which contained all of the music and visual assets, and it was kind of a pain to wrestle those old assets into Unity. I believe Godot would be much much better for this kind of things!

I tried to play it but it didnt fit right on my monitor

Oh that's good to know. Do you have any more info on the resolution you usually use? :)

I have a 3440 X 1440 ultrawide monitor so that’s definitely why it wasn’t fitting on my screen lol

Oh I see, I'll see if, in the future, I come around to making the game fit this kind of resolution!